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Posté le 15 Nov 2014 à 18h51
Joueuses, joueurs, bonjour à tous !
Enfin une annonce un peu officielle depuis l'ouverture de cette belle alpha.
Comme vous pouvez le deviner, suite à la semaine passée sans dormir pour pouvoir ouvrir à l'heure et le traitement de tous les bugs et retours qui ont déferlé depuis sur toutes les plates-formes (forum, mails, facebook et même textos), l'équipe n'a plus trop su où donner de la tête ces derniers jours.
Donc voilà, on se reprend, et on ré-organise tout ça.
Dans un autre sujet, je vais très prochainement vous dévoiler la composition de l'équipe du forum, qui sera chargée de le modérer et de répondre à vos questions de manière plus méthodique.
Pour l'heure, je vais faire un mini-bilan moral et technique de ces quatre premiers jours d'alpha.
Déjà merci beaucoup. Merci à vous d'être venus si nombreux, de jouer le jeu, de tester, de nous faire des retours, et j'espère de vous amuser.
Dès le premier jour, on avait fréquemment une dizaine de partie simultanées, et aujourd'hui on arrive à 329 inscrits, et plus de 600 parties jouées ! (sans compter les tutos et les parties locales). Ça fait carrément plaisir, et on espère que ça va continuer comme ça.
Le premier jour a également été marqué par un crash de l'horloge du serveur dans l'après-midi, qui a entraîné divers problèmes (arrêts de l'écoulement du temps, phase de composition extrêmement longue avant le début de la partie, blocage durant l'inter-tour...) qui a été provisoirement réparé quelques heures plus tard, et s'est re-déclenché dans la soirée. Il a été définitivement réglé dans la nuit.
Depuis, il y a également eu plusieurs problèmes de synchronisation des parties, entraînant des chevauchement d'unité, et des parties qui ne se terminent jamais alors que tout le monde est mort. Ce bug vient théoriquement d'être réparé à l'heure où j'écris ces lignes, mais soyez vigilants, on ne sait jamais !
Voilà, nous allons très bientôt clore les inscriptions pour cette première promotion de testeurs. Vous pourrez continuer à jouer sans problème, mais il ne pourra pas y avoir de nouveaux inscrits avant la prochaine promotion, qui ouvrira sans doute vendredi prochain. Et cette promotion aura un nouveau titre débloqué par défaut, qui ne sera pas "Aîné" : Celui-ci, c'est le vôtre, et seuls ceux de la première promotion pourront fièrement l'arborer :)
Voilà, j'en profite pour établir un classement des meilleurs joueurs de ces 4 premiers jours :
1er : Jekyl
2e : FliX
3 : Jokari du dogme
Encore merci à tous d'être là, n'hésitez pas à parler de ce jeu autour de vous !
La guerre étant, chacun le sait, la forme collective et violente de la conversation.
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Posté le 15 Nov 2014 à 19h53
Ah, point important, le décompte du temps a aussi connu des bouleversements lors de ces trois premiers jours.
En dehors du bug qui arrêtait purement et simplement le chrono, le temps par tour initial était bien trop long.
Au cours de ces trois jours, il a été réduit, ainsi que le pourcentage du temps restant qui vient s'ajouter au nouveau temps de chaque tour.
Bref, on est maintenant sur un système plus viable. Mais à affiner bien entendu.
La guerre étant, chacun le sait, la forme collective et violente de la conversation.